Universal Design for Learning
Universal Design for Learning, otherwise known as UDL, is an education framework that “empower(s) everyone to have agency over their own learning. It allows educators and learners to set clear goals, anticipate environmental barriers, create meaningful options, and fully embrace human variability.” (CAST). The framework encompasses three principles to help guide learning: representation, action and expression, and engagement.
Article
Kavita Rao and Grace Meo, in their article “Using Universal Design for Learning to Design Standards-Based Lessons” (2016) describe a process that they believe allows teachers to craft effective standards-based lessons utilizing the UDL framework. I am currently developing a lesson plan for 1st grade music in which students utilize the Songmaker app from Chrome Music Lab to create, notate, and help others perform a theme or motif. This lesson plan is designed to address several Minnesota State Arts Standards: 3.2.2.3.1. Preserve personal melodic patterns using a system of notation or recording technology, and 3.2.3.6.1. Perform music with and for others, using technical accuracy and expression (Minnesota Department of Education [MDE], 2018). How might I apply the principles suggested by Rao and Meo to my upcoming lesson?
First, Rao and Meo give a brief history of UDL and share a visual explaining the nine guidelines and 31 benchmarks within UDL’s framework. They also share that “studies have demonstrated that UDL-based instruction results in positive academic gains and increased engagement for students (Rao, 2016). They go on to introduce academic standards and how to apply UDL principles. Rao and Meo discuss Common Core standards, but in my elementary music classroom I most often utilize the Minnesota State Arts Standards surrounding music. The authors first describe “unwrapping” a standard. What do students need to know (concepts) and what do they need to do (skills)?
Next the authors share how to apply UDL to four lesson components – goals, assessments, methods and materials (Rao, 2016). In my lesson planning process, I have thought through each of these so far. What is the goal or learning objective of the lesson? How will I assess students? What methods and skills will we use? And finally, what materials (and technologies) will we incorporate? I appreciate the flexibility that UDL provides. It is not a prescriptive process. UDL encourages educators to provide multiple means of action and expression (CAST, 2011). This exactly what I need to focus on in my lesson to make sure all learners are included. How do I provide options for physical inclusion and participation? By ensuring students have multiple methods to communicate. Most students will be able to utilize the Songmaker app on their iPad or Chromebook. It is color-coded and easy to navigate. Some students will need the encouragement of another student or paraeducator. Still others may find more engagement and expression by utilizing additional manipulatives, such as colored bean bags, scarves, or paper and crayons. Providing these different manipulatives also meets the second UDL guideline by providing options for language and symbols. The lesson activity is meant to encourage non-traditional music notation. If students are unable to use Songmaker (or don’t wish to), they can draw, color, use colored manipulatives, or other things as symbols. Music is a universal language – but that doesn’t mean we all have to follow the same rigid system of music notation (rooted in Western traditions).
NETP and UDL
The 2024 National Education Technology Plan Update, otherwise known as NETP, details three barriers to equitable learning through technology. One of these, the digital use divide, can be effectively addressed with UDL principles. The digital use divide describes the ability with which students are able to utilize technology. Learners have different prior experiences with technology, and come to the classroom with many different abilities and skills. UDL helps teachers use technology in the classroom by meeting students where they’re at and providing multiple means of expression as they become familiar with and then excel at using the technology.
References
Minnesota Department of Education. (2018). Minnesota K-12 academic standards in the arts. https://education.mn.gov/MDE/dse/stds/Arts/.
Rao, K., & Meo, G. (2016). Using Universal Design for Learning to design standards-based lessons. SAGE Open, 6(4).
United States Department of Education, Office of Educational Technology. (2024). 2024 National Educational Technology Plan (NETP): A Call to Action for Closing the Digital Access, Design, and UseDivides. https://setda.info/2024netp
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Ed Arwine Comment.
ReplyDeleteThe use of symbols is varied among culture, and there are similarities as well. It is good that the incorporation of these processes can lead to a greater understanding overall. When it comes to music, the original language, thoughts and emotions are conveyed in a different way offering a deeper understanding without words, or beyond them.
I chose the same article to review for information on improving my lesson plans. It helped me to realize that I need to consider learner variablity more than I have been. As an elementary music teacher as well, your blog has shown me some good alternatives for using UDL principles in the music classroom. I work in a very smal, rural school with limited resources. Your suggestions will help me to better plan interactive music lessons.
ReplyDeleteKayla,
ReplyDeleteThis article seems like a great resource to use to align UDL and state standards. I found it helpful that you walked us through your own mental processes while lesson planning for your students. Although I teach high school English, your modeling will help me to do the same and create lessons that differentiate for my students. Even your examples of how you could include different manipulatives gave me ideas on how I could provide different options for my students. For example, some of my students may prefer to write a response to a short answer question, while others may prefer to be creative by creating a one-pager. Thank you for the ideas!
Jesseca Brown
Kayla,
ReplyDeleteWhat a fun tool! I want to play with a colorful songmaker app! This lesson sounds like it can appeal to a variety of learners and learning styles. You are also thinking of ways to incorporate movement and manipulatives for some sensory input too. Love to read your blogs. Your music class sounds like a wonderful place to learn.